Project info
- Developer Calum Sarjeant
- Showcase year 2023
- Programme Computer Game Applications Development
The aim of this project is to evaluate how games can be effectively utilised as a medium to provide accessible piano teaching. The software developed to test this is a rhythm-based game, designed to let the player learn and practice simple piano theory and rhythms. It is intended to be controlled using a MIDI keyboard, allowing real piano skills to be developed, and incorporates intuitive and accessible UI, an interactive tutorial, and a system to analyse and provide specific feedback on playing.
'Improving Accessibility in Piano Teaching through Video Games' is a 2023 Digital Graduate Show project by Calum Sarjeant, a Computer Game Applications Development student at Abertay University.
I play piano and have dyslexia, and often found traditional piano teaching a little difficult to engage with. I also very much enjoy rhythm-based games and saw potential in the medium to create a game that could be used as an alternative teaching method - potentially being more accessible and engaging to those who struggle with traditional piano teaching.