Project info
- Developer Natan Walentin-Konieczny
- Showcase year 2022
- Programme Game Design and Production
With the growth of video game studies and game design-related literature over the recent years, little attention is given to the concept of replayability despite its impact on the longevity of a product. The focus was to further explore this field through the lens of game mechanics and systems design, and propose a design framework that could be ultimately adopted by other designers who seek to increase the replay value of their game. The framework was tested in the context of a 3D racing game, in which the player is able to procedurally build and race on tracks, while uniformly progressing with the games systems and their own skills.