Paul Strachan

Understanding the translation of 2D concept art into 3D

An exploration into the production and development of characters originally designed in 2D into a 3D asset for games and/or film. Investigating current industry methods, concept art trends and my own practical research, I aim to shed light on the theoretical and practical side behind the replication of concept art and the different challenges that artists face when tackling contrasting styles. 

Project info

  • Developer Paul Strachan
  • Showcase year 2021
  • Programme Computer Arts

Understanding the translation of 2D concept art into 3D

The aim of the project was to recreate characters originally designed in 2D into 3D assets for games and/or film.

Motivation

My passion for 3D character art.

Credits

Understanding the translation of 2D concept art into 3D” is a 2021 Digital Graduate Show project by Paul Strachan, a Computer Arts student at Abertay University.

Find out more

Paul's Website

Paul Strachan

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