Project info
- Developer Ryan Goward
- Showcase year 2021
- Programme Game Design and Production
From Hayao Miyazaki’s original works he penned for Studio Ghibli to Shigeru Miyamoto’s best-selling franchises like Mario and The Legend of Zelda, time and time again Japanese creatives have captivated audiences the world over with their work. These tales of floating castles, cursed masks and forest sprits all have common threads. They all contain something that could be described as mystifying, divine or some might even say, magical.
The commonality is the influence of Shinto, a religious practice native to Japan. This project analyses the main themes of Shinto and identifies when and how these themes can be used in game design practice so that Western creators can respectfully understand and apply the conventions to their work. Part of this project will be the creation of ‘Kokeshi Kikou’, an original game that puts the player in charge of a Kokeshi doll embarking on a journey up a mountain.
Japanese game design had always impressed me and I wished to do a deep dive that would really let me learn more about the content I love and am passionate about.
“Making the every-day magical by learning from Japanese designers” is a 2021 Digital Graduate Show project by Ryan Goward, a Games Design and Production student at Abertay University.