Project info
- Developer Shauna Steel
- Showcase year 2022
- Programme Computer Arts
This project explores the appeal of playing role-playing games to neurodiverse individuals. Through the developmental process of making a visual novel game, topics such as narrative design and character stereotypes will be studied. This helps structure clear interactive dialogue, as well as providing new representation through a diverse group of characters. By analysing and reviewing other pre-existing RPGs such as ‘Dungeons and Dragons’, we can speculate on what draws a neurodiverse audience to interact with this genre of game, and discuss the benefits such as building social skills, relationships and allowing creative freedom within a safe community.