I am Reader in Computational Arts & Technology at Abertay University. My research interests include digital art, artistic experimentation with emerging technologies (especially AI and blockchain), theories of cultural ownership and intellectual property, sound art and improvised electronic music, appropriation-based art practices, and various aspects of experimental video game culture.
I was co-curator of the Toronto-based Vector Festival from 2014 to 2020, and frequently collaborate with curators/artists/activists on curatorial projects. In 2025, I co-hosted the xCoAx conference in Dundee.
An emerging research interest relates to the development of interdisciplinary, humanities-informed perspectives in cycling scholarship.
At Abertay University I am involved in teaching Critical Studies (ART308), Game Studies and Criticism (DES104) and Applied Games and Research Practice (DES511). Innovation and Professional Practice. I also contribute teaching content on AI Ethics to the MSc in AI/UX.
Outside my home institution, I contribute to the 'School of X', a doctoral school that is run annually as part of the xCoAx conference.
I welcome supervision requests in all of my research areas.
My research, curatorial activities, and creative practice in digital media are closely intertwined. Most of my work focuses on contemporary digital art practices in relation to aesthetic and philosophical concepts such as authorship, creativity, originality, agency, and ownership – often exploring how these concepts are legally and/or algorithmically encoded in service of capital.
- SSHRC Banting Postdoctoral Fellow (2011-2013, York University, Toronto/CAN)
- PhD in Comparative Literature (2004-2009, Univ. of Toronto, Toronto/CAN)