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Duration of programme: Standard 4 years, (where students join the programme in year 1)
Award on successful completion: Bachelor of Arts with Honours
Location of delivery: Abertay University, Bell Street, Dundee
Composition of the programme: 120 SCQF (Scottish Credit and Qualifications Framework) credits (60 ECTS) in each academic year, delivered in modules of 20 credits each, with 3 modules taken in term 1, and 3 in term 2 each year. In each of Year 1 and Year 2 one twenty credit comprises a series of microcredentials. A 40 credit group project is included in third year. In the final year 40 credit and 60 credit modules comprise the independent project.
Contact hours and workload: Each academic year typically requires 1200 hours of student effort; on average across the 4 years of this programme, 24% of that time is in lectures, seminars and similar activities; the remainder is independent study.
Assessment methods: Throughout all year, work is assessed through portfolio and practical coursework, presentations, essays, and reports. Project modules are assessed through the submission of conceptual work, design solutions, interactive media products, and associated reporting.
Academic staff: This programme is delivered by staff in the Division of Games and Arts and the Division of Games Technology and Mathematics in the School of Design and Informatics. Staff profiles can be viewed at https://www.abertay.ac.uk/staff-search
Core modules in the programme:
Other modules that may be offered, but are subject to change over time:
Developments in the discipline: Detailed module content is likely to develop with new and evolving techniques and practice as well as releases of new software packages. Programming languages, APIs, development tools and hardware used will change over time to reflect current industry practice.