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Through a variety of projects including indie games, interactive installations, and emerging technology which span over a decade, Ben will illuminate on the processes, challenges, and concessions involved from shifting lanes between experimental methodologies and commercial methodologies in interactive development and how one cannot exist without the other. What does it mean to have a creative edge in today’s high-level cycle and be at peace of mind? How can we get there?
Ben is a game designer, artist, engineer, and inventor working out of Los Angeles, California whose work in the new media and gaming realms has spanned over a decade. His current work heavily involves research and development, art, and innovations surrounding the newest cutting-edge venues in Las Vegas, including playing a pivotal role in the design and creation of the Las Vegas Sphere. Previous credits include a nomination for Best Serious Game at the International Mobile Gaming Awards(2013), a special exhibition and seminar at the Lumen Prize Exhibition in Shanghai (2015), working throughout emerging technology and gaming intersections in New York City with exhibitions, and being awarded three patents for his most recent work (2023-2024). Ben’s website: https://benjaminpoynter.com/
When: Tuesday, 15th of October, 2024, 1700-18:30
Where: Room 1502 (Events Space_, Kydd Building, Abertay University and on MS Teams
Free and open to the public, but please register for a space.