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Date: Wednesday 24 October
Time: 6:30PM - 8:00PM
Location: Unit 6, Vision Building, 20 Greenmarket
Price: Free, but please book via Eventbrite
A fascinating new project from Biome Collective, recently showcased at the London Design Biennale, Shpeel explores how games can be used to open up conversations surrounding mental health.
Could gaming techniques be used to tackle major social challenges, such as rising mental illness and access to education? How can computer games be used to question or provoke our political institutions, to challenge the norms and expectations of the digital present?
Shpeel – an interactive installation – will be demo'd at this event so that audiences can try it out for themselves!